Province

Provinces are areas of land, generally 150 square miles in size, represented as a single room in the West Marches. Each province has a set of statistics that represent things from terrain to population. Players can explore provinces as well as claim and settle them.

=Components=

Terrain
Terrain is the dominant type of terrain in the province. The terrain will determine what resources are available in a province, the maximum population, the cost of movement, and the cost of constructions.

Plains
Plains are areas of flat or rolling land generally covered in grass or scrubs. Generally fertile and excellent locations for farming or animal herding. Due to their generally flat terrain and lack of large foliage, these provinces are easy to explore and settle.

Landmarks
Landmarks are easily noticed features of a province, things like coastline, rivers, or massive ruins. Anyone entering a province can easily find its landmarks. Some landmarks, like rivers or volcanoes, can offer bonuses or penalties to the province for those who settle them.

Features
Features are elements of a province which are not obvious but are easily located on a thorough study. Waterfalls, caves, or medium ruins could all be features of a province. Most of these features are normally too small to provide a bonus or penalty to a province but some can be of value if they are settled on or near.

Secrets
Secrets in a province are those things that require very close study to locate. Large ore deposits, hidden forest glades, or lost ruins could all be secrets of a province. These features are almost always too small to provide a province wide effect, but can be valuable if utilized at the spot they are found.